Statue of Pizza - AfterGlow
A downloadable game for Windows
AfterGlow was a submission to a 2 week long Game Jam hosted by the University of Portsmouth!
AfterGlow is a Star Fox inspired Rhythm Action game with a focus on manoeuvring and rotating to fit through tight spaces.
Roles:
Elliot Gorny: Project Manager, Designer, Programmer
Prisha Gellaboina: Lead Programmer
Erin Bateman: Artist
Shamma Albuainain: Artist
Jack Murray:Programmer
Lauren Perry:Programmer
All assets in the game were made by us unless otherwise specified.
Prisha Gellaboina - Core gameplay (movement, camera, shooting, player functions), Menus, UI, Bugfixing and Playtesting and fill in programming tasks:
Erin Bateman - Ship Design, 3D modelling, UV mapping, Composing, SFX sourced
Jack Murray - Collision, Spinning platform
Shamma Albuainain - Ship Design, Enemy Design, Concept art, Texturing, VFX, UI, Logo/Menus, Cover art
Lauren Perry - Chasing Enemy AI
Elliot Gorny - Collision, Chasing/Shooting Enemy AI, Damage, UV Mapping, Logo design, Concept, Level design, Project Management
All sound effects were sourced from:
MusicLegends - laser shoot sound
Alexnekita - collision sound
Jacksonacademyashmore - player death sound
Humanoide9000 - portal sound
Shinephoenixstormcrow - sound when passing through rings
211redman112 - enemy fire sound
Status | Released |
Platforms | Windows |
Author | Elliot Gorny |
Genre | Rhythm |
Download
Install instructions
Extract zip and run exe
Apologies for those that are not using 7zip or Winrar,
https://drive.google.com/file/d/1gl0lcMXzWU869hAjVatpPRu6Lu7W56FR/view?usp=shari... here is a link to the .zip of the game
Comments
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Apologies for those that are not using 7zip or Winrar,
https://drive.google.com/file/d/1gl0lcMXzWU869hAjVatpPRu6Lu7W56FR/view?usp=shari... here is a link to the .zip of the game, my bad - Elliot